Changelog


Changelog

version 2:

- added coloring of the tiles (may be tweaked in color.settings.py file)
- added starting random seed override (in dungeon.settings.py file)
- added pathfinding to starting room (faint red dots tiles)

version 3:

- dialogue window test (use 'z' key to show)
- up-down arrows to switch selection
- left-right arrows to scroll text
- space to make selection

version 4:

- fixed line of sight bug
- game may now try to load settings files from game installation directory

version 5:

- stat block calculation

version 6:

- remember previously seen wall tiles
- random event chance settings and triggers
- fixed hp & mp regen calculation (increased by x40)

version 7:

- added missing character class templates
- change class key 'C'

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